Roblox corporation net worth3/2/2024 ![]() ![]() At the time of its IPO in 2021, its executives owned 16.4% of the company and venture capital firms owned over 60%. Many company insiders and venture capital investors still own a significant portion of the company. However, Roblox lost $235 million in 2020 which was an increase since 2019 where they only lost $71 million. In 2020, Roblox Corporation generated revenue of $924 million up from $504 million in 2019, a growth rate of 54%. Roblox is a publicly-traded company that is traded on the NYSE under the symbol NYSE: RBLX. The platform has 150 million active monthly users. Roblox has a niche audience of users under 16 who operate both as players and creators They paid $250 million to developers in 2020. Roblox has a few subsidiaries including PacketZoom, a company focused on game integration and network connectivity, Guilded, a gaming chat app, and LoomAI, a company specializing in 3D avatars. While the platform and the games are free to download and play, Roblox players make in-game purchases related to game play and customizability with Roblox's in-game currency Robux. In 2021, the company had 20 million games on its platform. Roblox therefore isn't a game development company but a gaming platform. ![]() The platform allows users to create their own games via Roblox Studio and to play games that others create. ![]() Roblox was founded in 2004 under the name DynaBlocks by David Baszucki and Erik Cassel but the company changed its name in 2005 to Roblox. In 2020, Roblox has 150 million active monthly users. Aimed primarily at children under the age of 16, Roblox creates freemium games that earn money when users make purchases during gameplay. ![]()
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